Tags

Overview
A Tag is a fixed string that can be attached to any Asset in the Scene. These can later be used with Triggers to affect tagged assets.

Creating a Tag
Tags can be created from the Scene Data view or the Properties view of an asset. From the scene data view you have two options:

Option A:
 * 1) Right-Click Tags
 * 2) Select [[Image:IconNewGeneric.PNG]] Create Tag

Option B:
 * 1) Click the [[Image:IconGearDropdown.PNG]] icon
 * 2) Select [[Image:IconNewGeneric.PNG]] Create Tag

Once created double-click the new tag and assign it a name.

Assign a Tag
Tags can be assigned from the properties view or by a trigger.

Properties
For assigning Tags outside of game play, working through an assets properties view is an option.
 * 1) Select the asset you intend to tag from the scene view
 * 2) In the properties view of that asset, type a new tag in the tag box

You may assign multiple tags this way by separating them with commas.

Triggers
If you want to assign a tag during game play you'll want to do it with a Trigger.
 * 1) Create a new Trigger
 * 2) Setup the proper When and If Statement for your Trigger
 * 3) Setup the Do Statement Add Tag to Actor or Add Tag to Prop

You can assign multiple tags to a prop in this way or tags to multiple props.

Similarly, if you want a Tag removed, you will create another Trigger using the Remove Tag From Actor or Remove Tag From Prop Do Statements.