Properties

The properties view contains the information about a Prop or an Actor. Values can be modified from this window while editing or even changed in game with a trigger! The power of properties is what allows us to dictate an enemy's difficulty, where he shows up, and even how he can be interacted with.

Toolbar
From the top of the view you have access to the following tools:

For Props

 * [[Image:IconAdd.PNG|25px]] Add a Dynamic Property
 * [[Image:IconSub.PNG|25px]] Remove a Dynamic Property
 * [[Image:IconHammer.PNG|25px]] Edit Prop Interactions

For Actors

 * [[Image:IconEditCharInstance.PNG|25px]] Edit Character Sheet
 * [[Image:IconHammer.PNG|25px]] Edit Character Interactions

Basic Properties
The first table is included for every Prop and Actor. Actors are, at their core, a special prop. This table covers the name of the Prop and its position.

Actor Properties
The second table only appears if the selected prop is an Actor. This table covers different identifiers that describe that particular character.