On Actor Alive

Overview
The trigger will be evaluated when an Actor spawns

Uses
For actors set to spawn on map start this trigger fires between the "On Map Setup" (When a scene is initialized) and " On Map Start" (When the Continue button is pressed) statements.

On Actor Alive can be very useful in Hub scenes to kill or move characters that spawn by default but have either died or moved to a different location. From the player's perspective, there is a noticeable drain on FPS when actors are spawned during a scene, but not so noticeable if they are spawned during load and then killed immediately.

It's also useful for enabling special interactions with crew members or other NPCs in a scene, but none more than drones.

Because the trigger fires after "On Map Setup" you can use that trigger to set all your default hidden props Disabled by tag (i.e. isStartHidden) and then set those specific to crew by tag. You can also just use prerequisites in the prop interaction - but remember that doesn't hide decker jack-points!

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