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Actors are the player controlled characters (PCs) and the non-player controlled characters (NPCs). Actor Spawners are Assets that can be placed around a level by a user to tell the game where they want an Actor to be spawned.

The asset for placing a spawner can be found by searching the asset library for "Actor." Player spawners are in blue while NPC spawners are in green.

Properties[edit | edit source]

Basic Properties[edit | edit source]

Property Definition
Prop Name Default name of prop, can be changed at any time
Grid Position Asset's position in the space of the scene. Can be changed here or by dragging the prop around the scene
Orientation The direction the Prop is facing
Tags Any Tags that have been assigned to the Prop

Actor Properties[edit | edit source]

Property Definition
Spawn at Map Start Defines if the Actor Spawns at the start of the map
Ambient Actor Sets the Actor as being ambient. Actor is created with the bare minimum requirements to save memory.
Cull on Low End Mobile Deprecated. Intended for internal use when developing for mobile platforms.
Spawn Type Defines what type of actor will spawn
Scene Dimension Defines which dimension the actor will spawn in
Actor Name Defines the Actors name
Actor Type Defines if the Actor is player controlled or an AI
Team Defines the team the Actor is on
Prefab Defines which model the Actor will use
Character Sheet Defines the base character sheet of the Actor
Current Equipment Defines the currently equipped item
Scale Character Sheet Defines if the Character Sheet scales (difficulty level?)
AI Patrol Route Defines the patrol route of the Actor
Tags Defines any tags the Actor may have
AI Ignores Actor Defines if AI's will ignore this Actor
Actor cannot be injured Defines if this Actor can be injured
Actor cannot be killed Defines if this Actor can be killed
Actor hides floaties Defines if the Actors damage numbers and other floating messages are visible
Actor has fist Defines if the Actor can melee with their fist
Actor's body persists after death Defines if the Actors body remains after death
AI Never Use Draining Abilities The Actor will not cast spells while they are in a cooldown period, which would cause mana drain.
Crew ID

Tutorials[edit | edit source]