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Shadowrun Wiki
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== Overview == Conversations are the primary way in which the player interacts with NPC's in a non-combat setting. Conversations occur when the player [[Triggers]] them, by walking into a [[Regions| Region]], activating a [[Props|Prop]], or interacting with an [[Actors|Actor]]. Conversations can be as long or as short as the designer wants, with some being a few lines while others are the equivalent of several pages of text. == Creating a New Conversation == Conversations can be created from the [[Story Data]] view or by selecting File -> [[File:IconNewConversation.PNG]] New Conversation. This will save the conversation to your Story Data making it available for use in any and all future scenes. For instance, if a designer wanted to make a generic shop keeper conversation, they could make it once and use it in all scenes that have a shopkeeper, instead of making a new one for every instance. == Editing a Conversation == Once a conversation has been created, double-clicking it will open up the [[Conversation Editor]]. From here you have full control of the dialogue. == Using Conversations == Conversations can be accessed from any scene once they are created in the Story Data view. In order for a player to access them though you'll have to make creative use of triggers and [[Interactions | interactions]]. Most commonly you will have an NPC that is given the [[Interactions#Conversation | Conversation]] interaction type. This will allow you to assign the conversation to the NPC. == Tutorials == * [[Working With Conversations and Interactions]] - Step by step creation of a conversation with a computer terminal * [[Conversation Inputs and Bypass]] - Using the [[Conversation Editor#Node Type | Input Numpad]] and [[Conversation Editor#Node Type | Keyboard]] types * [[Basic Conversation]] - Video Tutorial setting up a basic conversation <!-- Categories --> [[Category: Story Data]] [[Category: Conversations]]
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