Pinned to the floor manager's too-expensive-for-this-neighborhood and too-baggy-to-be-his suit is a name tag: FRANK.
Interactions[]
Frank is an optional objective and can make it easy to access the upper levels of the hotel (as long as your runner has an Intelligence of 3 or more).
If your runner chooses that option, exploit Frank's lecherous nature. He will unlock the elevator for you - and with Charisma 5, you can tell him that you'll mention his help to Sara and score 200 nuyen.