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A razor-clawed street samurai, Glory is a woman with little patience for screw-ups - and more than enough for shadowrunning. Glory is beautiful, in a waifish sort of way. Her features are almost elvish in their delicacy, but there's something cold about her that many find slightly unsettling. What's more unsettling is her chrome. Glory is rocking a heavy loadout of cyberware; from head to toe, she looks to be composed more of plastic and metal than she is of skin and bone. In the shadows, individuals such as this are anything but uncommon. But Glory's cyberware is first-generation, all of it. Bulky, invasive, practically museum pieces... this chrome was obsolete well before she was born.
 
A razor-clawed street samurai, Glory is a woman with little patience for screw-ups - and more than enough for shadowrunning. Glory is beautiful, in a waifish sort of way. Her features are almost elvish in their delicacy, but there's something cold about her that many find slightly unsettling. What's more unsettling is her chrome. Glory is rocking a heavy loadout of cyberware; from head to toe, she looks to be composed more of plastic and metal than she is of skin and bone. In the shadows, individuals such as this are anything but uncommon. But Glory's cyberware is first-generation, all of it. Bulky, invasive, practically museum pieces... this chrome was obsolete well before she was born.
   
Where was she born? Stuttgart, to a pair of IFMU wageslaves. Her mother was a good person. Her father... When she speaks of her past, the robotic quality in her falls apart and she sounds like an actual, human person. Strong emotions are warranted, {{red|as her father joined a fascist, hard-line cult to cope with the damage from the Euro-War: The [[Kreuzritters]]. As a child, she watched her father's drinking buddies get hammered, riled up, and then murder random elves or dwarfs for fun. Then, she watched her mother drink herself to sleep - to forget. Other than that,}} life was pretty normal - until she hit 14 years of age.
+
Where was she born? Stuttgart, to a pair of IFMU wageslaves. Her mother was a good person. Her father... When she speaks of her past, the robotic quality in her falls apart and she sounds like an actual, human person. Strong emotions are warranted, {{red|as her father joined a fascist, hard-line cult to cope with the damage from the Euro-War: The Kreuzritters. As a child, she watched her father's drinking buddies get hammered, riled up, and then murder random elves or dwarfs for fun. Then, she watched her mother drink herself to sleep - to forget. Other than that,}} life was pretty normal - until she hit 14 years of age.
   
  +
She Awakened, gaining the ability to control the magical forces that permeated the world. Her parents learned of that by accident, though Glory doesn't recall just how. {{red|It doesn't matter to her. What does is her father's reaction to his daughter being a Hexe - a witch. He beat her. With his fists. His belt. And then a claw hammer. After what she says felt like an hour, she lay on the carpet, bleeding and broken. That wasn't the worst part.}}
  +
  +
{{red|That was when her father spat on her, called her des Teufels Hure, the Devil's whore, and then promptly threw her out of the house. As she crawled away, he threatened that if he or his Kreuzritter goons ever saw her again, they'd destroy her the way the Berlin chapter organization treats heretics.}} Glory got out of Stuttgart that same day.
  +
  +
She wound up in Tübingen, counting on the university and the student community to help her blend in. {{red|It was also far enough from Stuttgart. The university hospital staff patched her up and set her on ther way. For the next few years, she lived on the streets as a de facto orphan. She didn't know how to use her magical talents, so she just drifted on - until her seventeenth birthday, when she met Marta. The two became friends - and eventually, Glory fell in love with her.}} She was the first person in years to really care about her, gave a damn about her life.
  +
  +
It was Marta who {{red|told Glory about the Feuerstelle (Fire Place), a commune for impoverished, dispossessed youth. At first, Glory was angry, but soon she made her way outside Tübingen to Schönbuch, where the Feuerstelle was maintained, by a guy named Harrow. To a street kid, it was paradise. She and the rest of the kids were happy.}}
 
==Interactions==
 
==Interactions==
 
* She is a competent support medic and will hold her own in combat, especially using her razor claws. When buffed by [[Dietrich]] and pumped with stims, she is an absolute monster - if she can close the distance fast enough.
 
* She is a competent support medic and will hold her own in combat, especially using her razor claws. When buffed by [[Dietrich]] and pumped with stims, she is an absolute monster - if she can close the distance fast enough.
 
* Glory is an enigma and unraveling her story will take a long time to complete. Note that in order to progress through her story, you need to press her a bit early on, not put it off till later, no matter how respectful it may seem. Don't be harsh and strict, though, it won't work.
 
* Glory is an enigma and unraveling her story will take a long time to complete. Note that in order to progress through her story, you need to press her a bit early on, not put it off till later, no matter how respectful it may seem. Don't be harsh and strict, though, it won't work.
 
* When she talks about her past, be respectful and considerate. Glory responds well to kindness - not so much to asides or violence, even if mentioned as put to practice against those who deserve it.
 
* When she talks about her past, be respectful and considerate. Glory responds well to kindness - not so much to asides or violence, even if mentioned as put to practice against those who deserve it.
* Don't pressure Glory to talk about her past. As a victim of abuse, she will clam up. If she says she doesn't want to talk about it, recognize that it's her right to refuse to tell more.
+
* Don't pressure Glory to talk about her past when she gets uncomfortable speaking about it. As a victim of abuse, she will clam up. If she says she doesn't want to talk about it, recognize that it's her right to refuse to tell more.
  +
* Glory will open up again after you perform another run, following the last talk. Note that talking about her experiences seemed to help - she will reluctantly agree and tell you another chapter of her story.
 
===Character upgrades===
 
===Character upgrades===
 
* The entire team levels up every two runs.
 
* The entire team levels up every two runs.

Revision as of 12:05, 14 June 2015

Glory
Npc humanfemale glory
Biography
RaceHuman
GenderFemale
AffiliationIndependent
Character Statistics
AttributesStrength: 5
Quickness: 3
Intelligence: 3
Charisma: 2
Willpower: 5
Body:
SkillsClose Combat: 1
Throwing Weapons: 2
Ranged Combat: 2
Dodge: 2
Biotech: 2
SpecializationsPistol: 1

Glory is a character in Shadowrun: Dragonfall.

Background

A razor-clawed street samurai, Glory is a woman with little patience for screw-ups - and more than enough for shadowrunning. Glory is beautiful, in a waifish sort of way. Her features are almost elvish in their delicacy, but there's something cold about her that many find slightly unsettling. What's more unsettling is her chrome. Glory is rocking a heavy loadout of cyberware; from head to toe, she looks to be composed more of plastic and metal than she is of skin and bone. In the shadows, individuals such as this are anything but uncommon. But Glory's cyberware is first-generation, all of it. Bulky, invasive, practically museum pieces... this chrome was obsolete well before she was born.

Where was she born? Stuttgart, to a pair of IFMU wageslaves. Her mother was a good person. Her father... When she speaks of her past, the robotic quality in her falls apart and she sounds like an actual, human person. Strong emotions are warranted, as her father joined a fascist, hard-line cult to cope with the damage from the Euro-War: The Kreuzritters. As a child, she watched her father's drinking buddies get hammered, riled up, and then murder random elves or dwarfs for fun. Then, she watched her mother drink herself to sleep - to forget. Other than that, life was pretty normal - until she hit 14 years of age.

She Awakened, gaining the ability to control the magical forces that permeated the world. Her parents learned of that by accident, though Glory doesn't recall just how. It doesn't matter to her. What does is her father's reaction to his daughter being a Hexe - a witch. He beat her. With his fists. His belt. And then a claw hammer. After what she says felt like an hour, she lay on the carpet, bleeding and broken. That wasn't the worst part.

That was when her father spat on her, called her des Teufels Hure, the Devil's whore, and then promptly threw her out of the house. As she crawled away, he threatened that if he or his Kreuzritter goons ever saw her again, they'd destroy her the way the Berlin chapter organization treats heretics. Glory got out of Stuttgart that same day.

She wound up in Tübingen, counting on the university and the student community to help her blend in. It was also far enough from Stuttgart. The university hospital staff patched her up and set her on ther way. For the next few years, she lived on the streets as a de facto orphan. She didn't know how to use her magical talents, so she just drifted on - until her seventeenth birthday, when she met Marta. The two became friends - and eventually, Glory fell in love with her. She was the first person in years to really care about her, gave a damn about her life.

It was Marta who told Glory about the Feuerstelle (Fire Place), a commune for impoverished, dispossessed youth. At first, Glory was angry, but soon she made her way outside Tübingen to Schönbuch, where the Feuerstelle was maintained, by a guy named Harrow. To a street kid, it was paradise. She and the rest of the kids were happy.

Interactions

  • She is a competent support medic and will hold her own in combat, especially using her razor claws. When buffed by Dietrich and pumped with stims, she is an absolute monster - if she can close the distance fast enough.
  • Glory is an enigma and unraveling her story will take a long time to complete. Note that in order to progress through her story, you need to press her a bit early on, not put it off till later, no matter how respectful it may seem. Don't be harsh and strict, though, it won't work.
  • When she talks about her past, be respectful and considerate. Glory responds well to kindness - not so much to asides or violence, even if mentioned as put to practice against those who deserve it.
  • Don't pressure Glory to talk about her past when she gets uncomfortable speaking about it. As a victim of abuse, she will clam up. If she says she doesn't want to talk about it, recognize that it's her right to refuse to tell more.
  • Glory will open up again after you perform another run, following the last talk. Note that talking about her experiences seemed to help - she will reluctantly agree and tell you another chapter of her story.

Character upgrades

  • The entire team levels up every two runs.
Level Upgrade options Other bonuses
2 Razor Specialist I
Compound Attack: -1 target armor, chance to reduce AP
(1 AP, 2 turn cooldown)
Pistol Specialist I
FirePower Round: +2 damage, -2 target armor
(1 AP, 2 turn cooldown)
+1 Body, Quickness
+1 Ranged Combat, Close Combat, Throwing Weapons, Biotech, Dodge, Pistol, Unarmed
3 Medical Specialist I
Upgrades Glory's medkit to a Premium medkit
Trauma Specialist
Upgrades Glory's basic BuMoNa trauma kit to a Gold trauma kit
+1 Strength, Intelligence
+1 Ranged Combat, Biotech, Dodge, Unarmed
4 Razor Specialist II
Two hits, each decreasing target's armor by 2
(2 AP, 2 turn cooldown)
Pistol Specialist II
Can target up to four enemies in one action, requires 3 targets, -5% accuracy penalty
(2 AP, 5 turn cooldown)
5 Enhanced Adrenals
Adrenal pump duration increased by 1 turn
(5 turn cooldown)
Adrenal Injection
Glory's adrenal pump can be used to revive allies, shared cooldown
(5 turn cooldown)
6 Trauma Specialist II
Upgrades Glory's trauma kit to a Platinum variant
Gear: Revolver
Upgrades Glory's pistol to a custom Ruger Super Warhawk revolver with custom ammo (14 damage, 6 bullets, -4 target armor modifier)