Play FX at Point

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List of Triggerable VFX[edit | edit source]

Although there are many vfx in SRR most of them are packed up in their animation scripts and are not callable by the trigger system using the play VFX triggers like Do>Gameplay>Play Fx....

But some are, the is list below. Some can only be played on an Actor some cannot so experiment! Your mileage may vary.

(Note that this list hasn't been updated to the latest 3.08 patch yet.)

Seattle[edit | edit source]

DancingManBar

DancingWomanBar

CrowdBarrelFire

CrowdBarrelFireDuo

SeatedCoupleBarPatronEast

SeatedFemaleBarPatronEast

SeatedFemaleBarPatronSouth

SeatedMaleBarPatronSouth

BarStoolManEnvironment

CrowdUmbrellaLarge

CrowdUmbrellaMed

CampfireEnvironment

CandleLightEnvironment

EnvironmentCrowFlyAway

EnvironmentExplodeDirtEast

EnvironmentExplodeDirtNorth

EnvironmentExplodeDirtSouth

EnvironmentExplodeDirtWest

EnvironmentExplosion

EnvironmentLoopAngledLightRayEast

EnvironmentLoopAngledLightRaySouth

EnvironmentLoopBarrelFire

EnvironmentLoopCh1NewsTicker

EnvironmentLoopCrowGroup

EnvironmentLoopDancePod

EnvironmentLoopDirectionalLight

EnvironmentLoopDustDevil

EnvironmentLoopDustyWind

EnvironmentLoopFallingWater

EnvironmentLoopFlashingAlarm

EnvironmentLoopFlickeringLightFill

EnvironmentLoopGushingPipe

EnvironmentLoopLowMistBank

EnvironmentLoopRoachScurry

EnvironmentLoopRoachSwarm

EnvironmentLoopSlimeDrip

EnvironmentLoopTVAd

EnvironmentLoopTVStatic

EnvironmentLoopTVStaticEast

EnvironmentLoopTVStaticLarge

EnvironmentLoopTVStaticLargeEast

EnvironmentLoopTriVid

EnvironmentLoopWaterSplashes

LeyLineHigh

LeyLineLow

LeyLineMedium

LeyLineTileHigh

LeyLineTileLow

LeyLineTileMedium

JessicaDummyBuffHitReaction (Plays Jessica's Buff hit effect without doing any buff logic)

WeaponAiming (Plays a weapon aiming animation on the character it's played on)

CriticalSquibRedBlood

CriticalSquibGreenBlood

CriticalSquibSparks

CriticalSquibSpirits

CriticalSquibWhiteBlood

CriticalSquibYellowBlood

SquibRedBlood

SquibGreenBlood

SquibSparks

SquibSpirits

SquibWhiteBlood

SquibYellowBlood

Berlin[edit | edit source]

Note: to use these VFX you need to prefix them with Berlin: (ie. Berlin:EnvironmentSmokeyFire)

AdversarySpellBoltAttack

AdversarySpellHitReaction

AdversarySpellPrepare

AdversarySpellRangedAttack

AdversarySpellRangedAttackAOE

AdversarySpiritTeleport

AdversarySpiritTeleportIn

AdversarySpiritTeleportOut

AmmoniaGasBurst

BarrelDeathAction

BleedingStatus

BloodBurnStatus

BloodMageAcidStreamThrowAction

BloodMagePowerBoltThrowAction

BloodMageSpellPrepare

BloodMagicCircle

BloodSpellHitReaction

BloodSpellStatusHitReaction

BloodyCloud

CreatorTotemCastAction

CreatureBleedingStatus

CreatureGargoyleSpawn

CyberDisruptorFireAction

CyberDisruptorHitReaction

CyberwareBuffAction

CyberwareInjectorAction

CyberwarePneumaticBuffAction

DeathTaserFireAction

DeathTaserHitReaction

DeflectStatus

DoomVentingStatus

DragonAwareSoundAction

DragonBreathHitReaction

DragonBreathMissReaction

DragonFireAttackAction

DragonRisesAction

DragonsBreathShotgunFireAction

DragonslayerTotemCastAction

ElectricalBoxOverloadAction

EngineerSelfDestructAction

EnvironmentCameraEast

EnvironmentCameraSouth

EnvironmentDoomFlowStart

EnvironmentDoomFlowStop

EnvironmentHangingWire

EnvironmentHangingWire8x1

EnvironmentLoopAngledNightRayEast

EnvironmentLoopAngledNightRaySouth

EnvironmentLoopDancingCageLights

EnvironmentLoopDoomFlow

EnvironmentLoopDoomPipe

EnvironmentLoopMagicAOE

EnvironmentLoopNightGodRays

EnvironmentLoopSubwayLight

EnvironmentLoopSubwayLightEast

EnvironmentLoopUpwardsCastLight

EnvironmentMovingWire

EnvironmentSmokeyFire

EnvironmentSmolderingFire

FeuerschwingeDeathAction

FireBarrelBurningStatus

FireRoundPistolFireAction

FiredrakeMeleeAction

FirestormExplosionEffect

GargoyleClawSwipeAction

GargoyleClawSwipeHitReaction

GargoyleNoxiousBreathAction

GargoyleNoxiousBreathHitReaction

GreatMotherTotemCastAction

GrenadeLauncherFireAction

GrenadeLauncherReloadAction

GrenadeMultiLauncherReloadAction

HandRazorAOEAction

HandRazorAttackAction

HandRazorClawKickAction

HandRazorDoubleSwipeAction

HandRazorEviscerateAction

HandRazorHeavyHitReaction

HandRazorHitReaction

LoopedSmokingIdle

ManaBurnStatus

MinigunBurstFireActionEmpty

MinigunFullAutoFireAction

MonikaOverloadAction

NerveBoltThrowAction

NoxiousBreathStatus

ScorpyrineAcidHitReaction

ScorpyrineClawSwipeAction

ScorpyrineVenomSpitAction

SeatedHansBrackhaus

ShockGrenadeThrowAction

ShrinePurgeEffect

SniperRifleInterdictionFireAction

SniperRifleReloadAction

SniperRifleSingleFireAction

TaserAiming

TaserFireAction

TaserHitReaction

ThrownBladeDoubleFireAction

ThrownBladeFireAction

ThrownBladeSpreadFireAction

ThrownBladeSpreadHitReaction

ThrownShurikenDoubleFireAction

ThrownShurikenFireAction

ThrownShurikenSpreadFireAction

ThrownShurikenSpreadHitReaction

TotemCastAction

ToxicBarrelDeathAction

ToxicBoltThrowAction

ToxicCloudStatus

ToxinExhalerAttackAction

ToxinPoisonStatus

VauclairSuicideAction

VauclairSuicideLoop

Weather_Embers (doesn't seem to work)

Weather_Snow (doesn't seem to work)

WildHuntsmanTotemCastAction

Hong Kong[edit | edit source]

Note: to use these VFX you need to prefix them with HongKong: (ie. HongKong:CivilianSittingChair1)

AcridSpitShootAction

AdeptLightningstrikeAction

AdeptNervestrikeAction

AstralLeechStatus

AstralLeechThrowAction

AttackDogBiteAction

BaoFiresGun

BoarTotemCastAction

BullTotemCastAction

CelestialPunchAction

CivilianPoorDuoSleeping

CivilianPoorDuoStanding

CivilianPoorDuoStanding2

CivilianPoorSitting

CivilianPoorSittingRoofEdge1

CivilianPoorSittingRoofEdge2

CivilianPoorSittingRoofEdge3

CivilianPoorSleeping1

CivilianPoorSleeping2

CivilianPoorSleeping3

CivilianPoorStanding1

CivilianPoorStanding2

CivilianPoorStandingTalking

CivilianPoorTrioSleeping

CivilianPoorTrioStanding

CivilianSittingChair1

CivilianSittingChair2

CivilianSittingChair3

CivilianSittingChair4

CivilianSittingChair5

CivilianSittingChair6

CivilianSittingChair7

CivilianSittingChair8

CivilianSittingChairTalking1

CivilianSittingChairTalking2

CivilianSittingChairTalking3

CivilianSittingChairTalking4

CivilianSittingChairTalking5

CivilianSittingChairTalking6

CivilianSittingChairTalking7

CivilianSittingChairTalking8

CivilianSittingChairTest

CivilianSittingRoofEdge

CivilianSleeping

ConstrictHitReaction

CyberRazorAOEAction

CyberRazorAttackAction

CyberRazorBleedAction

CyberRazorDoubleAttackAction

CyberRazorFinisherAction

CyberSpurAttackAction

CyberSpurBleedAction

CyberSpurFeintAttackAction

CyberSpurFinisherAction

CyberSpurStunAction

CyberWhipAOEAction

CyberWhipFlourishAction

CyberWhipPowerStrikeAction

CyberWhipStrikeAction

DefaultWaterPlane

DiseaseSpiritAOE

DiseaseSpiritHitReaction

DiseaseSpitAction

DoveTotemCastAction

DroneAccuracyBoostStatus

DroneArmorStripAction

DroneArmorStripHitReaction

DroneBuzzSawAction

DroneDrugBlissHitReaction

DroneDrugJazzHitReaction

DroneDrugTokkoHitReaction

DroneHyperDartHitReaction

DroneHyperDartShootAction

DroneKneecapAction

DroneLaserFireAction

DroneMarkTargetHitReaction

DroneMovementBoostStatus

DroneOverclockStatus

DroneRepairHitReaction

DroneRipTearAction

DroneShotgunFireAction

DroneSmackAction

DroneStabAction

DroneStunDartShootAction

EnvironmentLaserSightSearch

EnvironmentLaserSightTrained

EnvironmentLoopAwningDripsX

EnvironmentLoopAwningDripsZ

EnvironmentLoopAwningSheet

EnvironmentLoopAwningStream

EnvironmentLoopBadQiStanding

EnvironmentLoopBadQiWhirlpool

EnvironmentLoopDragonLineConnectorH

EnvironmentLoopDragonLineConnectorV

EnvironmentLoopDragonLineCoverOrb

EnvironmentLoopDragonLineLrg

EnvironmentLoopDragonLineLrgOff

EnvironmentLoopDragonLineMed

EnvironmentLoopDragonLineMedOff

EnvironmentLoopDragonLineSm

EnvironmentLoopDragonLineSmOff

EnvironmentLoopDriftingPetals

EnvironmentLoopDroneParty

EnvironmentLoopFountainStream

EnvironmentLoopFountainStreamFlip

EnvironmentLoopGutterStream

EnvironmentLoopMagicalFire

EnvironmentLoopMagicalWaterPour

EnvironmentLoopMummyLavaLamp

EnvironmentLoopMummyMiasma

EnvironmentLoopOceanSplashBurst

EnvironmentLoopOceanSplashConstant

EnvironmentLoopRainyPuddle

EnvironmentLoopRipples

EnvironmentLoopRunoffLarge

EnvironmentLoopRunoffPolluted

EnvironmentLoopRunoffShort

EnvironmentLoopRunoffTall

EnvironmentLoopSandFalloffX

EnvironmentLoopSandFalloffZ

EnvironmentLoopSingleDrip

EnvironmentLoopStandingWater

EnvironmentLoopStandingWaterDrain

EnvironmentLoopStepStream

EnvironmentLoopWuxingLogo

EnvironmentQianYaShrine

EnvironmentQianYaShrineConnector1

EnvironmentQianYaShrineConnector2

EnvironmentQianYaShrineConnector3

EnvironmentQianYaShrineConnector4

EnvironmentReactorFireBurst

EnvironmentSearchLights

FlashGrenadeImpThrowAction

GasGrenadeAOE

GasGrenadeThrowAction

GenericSpeedStatus

GhoulBiteAction

GhoulClawAOEAction

GhoulClawAction

GhoulDiseaseCloudAOE

GhoulPunchAction

GhoulSpitAction

HKPoliceGetShot

HologramBeamUp

HologramButterflies

HologramDirectionalArrow

HologramInfoGame

HologramInfoShirt

KoscheiBuzzsawAction

KoscheiLaserShootAction

LaserSingleFireAction

ManaArcThrowAction

MatrixBarrierStatus

MatrixChargeAction

MatrixMeleeZapAction

MatrixObject_Hackable

MatrixObject_Hacked

MatrixObject_Locked

MatrixTankFireAction

MatrixTankHitReaction

MatrixTankMissReaction

MercyKillFireAction

MercyKillImpFireAction

NailGrenadeThrowAction

PackTacticsCastAction

PainAmplificationHitReaction

PoisonFogAOE

PoisonFogImprovedAOE

ProxGrenadeThrowAction

ProximityGrenadeLauncherFireAction

Qian1ChaosBallThrowAction

Qian1DarkBoltThrowAction

Qian1DarkFlameStatus

Qian1DarkFlameThrowAction

Qian1DeflectSpellHitReaction

Qian1GenericSpellCastAction

Qian1HealSpellHitReaction

Qian2DarkFlameThrowAction

Qian2LongSwipeAction

Qian2ShortStabAction

QianMinionArmorCastAction

QianMinionArmorHitReaction

QianMinionClawSwipeAction

QianMinionDarkAOE

QianMinionMysticArmor

QianMinionMysticArmorCastAction

QianMinionMysticArmorHitReaction

QianMinionNerveStrikeAction

QianMinionSpellPrepare

QianYachi1DarkBolt

QianYachi1DarkBoltImpact

QianYachi1DarkFlame

QianYachi1DarkFlameImpact

QianYachi1DarkFlameStatus

QianYachi1Heal

QianYachi1Wisps

QianYachi2ChaosBall

QianYachi2DarkBolt

QianYachi2DarkFlame

QianYachi2DarkFlameImpact

QianYachi2DarkFlameStatus

QianYachi2Deflect

RatBiteAction

RatBiteHitReaction

RatKingAOE

RatKingRatSwarmAction

RatKingShieldStatus

RaymondRescue

SamuraiComboCritical1

SamuraiComboCritical2

SamuraiComboDefense1

SamuraiComboDefense2

SamuraiComboDefense3

SamuraiComboNormal1

SamuraiComboNormal2

SamuraiComboNormal3

SamuraiCoverStatus

SamuraiDefenseBoostStatus

SamuraiKillStunnedAction

SamuraiStanceChangeCritToDef

SamuraiStanceChangeCritToNorm

SamuraiStanceChangeDefToCrit

SamuraiStanceChangeDefToNorm

SamuraiStanceChangeNormToCrit

SamuraiStanceChangeNormToDef

SamuraiWhirlwindSlashAction

ScorpionTotemCastAction

ShockBatonAction

ShotgunSandBlasterFireAction

ShrineSpiritDeathActionAir

ShrineSpiritDeathActionEarth

ShrineSpiritDeathActionFire

ShrineSpiritDeathActionNature

ShrineSpiritDeathActionToxic

ShrineSpiritDeathActionWater

ShrineSpiritSpawnActionAir

ShrineSpiritSpawnActionEarth

ShrineSpiritSpawnActionFire

ShrineSpiritSpawnActionMummy

ShrineSpiritSpawnActionNature

ShrineSpiritSpawnActionRat

ShrineSpiritSpawnActionToxic

ShrineSpiritSpawnActionWater

SpiritBuffStatus

SpiritConsumeAction

SpiritControlAction

SpiritDestroyAction

StaticShockThrowAction

SubdueAction

SwordLightningSlashAction

TaserAiming

TaserHitReaction

TriadMahjong1

TriadMahjong2

TriadMahjong3

TriadMahjong4

TriadMahjong5

TriadMahjong6

TriadMahjong7

TriadMahjong8

TriadMahjongSitting1

TriadMahjongStanding1

TriadMahjongStanding2

TriadMahjongStanding3

UnderslungBeanbagShootAction

WaterBoltShootAction

foodPoisoningStatus

matrixConduitClusterNS

matrixConduitClusterWE

matrixConduitSingle

matrixCubeRotating

matrixCubeStatic

matrixDisc

matrixFadingDataCluster

matrixFlightTrail

matrixGateDigital

matrixGatePhysical

matrixGlassSheen

matrixPixelFalloff

matrixPlatform

matrixPlatformTranslating

matrixPortalNS

matrixPortalVFXStandinNS

matrixPortalVFXStandinWE

matrixPortalWE

matrixStrayDataBlack

matrixStrayDataBlue

matrixStrayDataCluster

matrixStrayDataClusterBig

matrixStreakFatHoriz

matrixStreakFatVert

matrixStreakHoriz

matrixStreakVert

matrixTeleport

spiritAreaHealAction

spiritExplodeAction

spiritImmolationThrowAction

spiritManExplosion

spiritManSummon

spiritRockSmashHitReaction

spiritShrineAirPropulsion

spiritShrineEarthPropulsion

spiritShrineFireOrbit

spiritShrineFireOrnament

spiritShrineFirePropulsion

spiritShrineWaterOrnament

spiritShrineWaterPropulsion

spiritStoneCrushThrowAction

spiritSummonEarth_Shuriken

spiritSummonFire_Shuriken

spiritSummonWater_Shuriken

watcherICPathLineSegment

watcherICPathPoint

watcherICSingleTile

watcherICSingleTileEdged